Olympic Esports Collection
The features and findings of each analyzed review are set out in Tables 1, 2. Whilst a number of reviews did not focus on particular age, kids and teens (e.g., age ≤ 18) were the most generally study hall (see Table 1). The reviews were focused on web gaming conditions (Mihara and Higuchi, 2017; Yao et al., 2017; González-Bueso et al., 2018; Paulus et al., 2018) or video pc gaming tasiktoto generally (Shams et al., 2015; Carson et al., 2016;…